The default value if you don't pass anything is +VRRevive -1 which will enable the auto-detection code. If instead you want to use your Rift but the game insists on launching SteamVR, specify +VRRevive 0 to disable the internal copy of Revive. If the mod somehow fails to detect your Vive, you can try forcing its hand by adding the line +VRRevive 1 at the end of your VRlaunchcmds.txt file. HTC Vive should be working fine with REVIVE (updated to Version 1.2.1).Oculus Rift, after the first run the game should appear in your Oculus library as a third-party app, and you should then be able to launch it directly from your Home.
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